6+ Years Live Game Support
About The Project

The Challange
Supercell required a long-term production partner capable of scaling output without compromising quality, integrating directly into internal workflows, and maintaining stability under recurring release pressure. The requirement was not additional capacity alone, but structured production alignment.



Dedicated Pod Structure

To support recurring updates, Modma Studios implemented a dedicated pod-based model consisting of a stylized 3D art production team and an implementation unit including technical artists and in-game QA. This structure balanced creative execution with technical validation, ensuring assets were both visually strong and engine-ready.
• Stylized 3D Character Art
• Animation
• Technical Art
• In-Game & Art QA
• Implementation
• Rendering
• VFX (expanding scope)
Cross-Functional Production

Pipeline Integration

We aligned fully with Supercell’s production ecosystem through shared tools such as Trello, Miro, Slack, and structured documentation workflows. Integrated feedback loops reduced iteration cycles and strengthened milestone predictabilityThe result was an embedded production structure operating within the client’s release framework rather than alongside it.
Scale & Measure Impact
Strategic Contribution
• A scalable production arm
• A live operations acceleration partner
• A quality control extension
• A reliable content multiplier
This collaboration demonstrates that live game scaling depends on structured systems, team ownership, and predictable delivery.
Our contribution enabled sustained content expansion while maintaining artistic integrity and technical reliability.
Key Takeaway
Modma Studios helped power Brawl Stars' live production growth through:





















